Architectural Environments - The Hall

  • Architectural environments will be a series of architectural concepts created on the basis of sculptural aesthetics and shaping. The environments will not present a clear purpose, leaving 
    room for interpretation. 
    The first environment – The Hall, is created to give a cinematic impression, analogic to sci-fi cinematography such as Alien, Prometheus and similar works – but within its own aesthetics and direction. 
  • 3D scan of Athena of Velletri by Cosmo Wenman