Todo TV Commercial 2016

  • Todo TV Commercial 2016
  • I have worked on
    Modeling : Todo Characters,monster arm,some props and (Reshape)Todo Car
    UV maping and Texturing : Todo Characters,monster arm,some props and Todo Car
    Shading : Todo Characters,monster arm,some props and Todo Car
    Lighting : Four shots in first copy and Eight shots in second copy
    Software used : 3ds max , vray , Zbrush ,Adobe After Effects, Adobe Photoshop​​​​​​​

  • TODO Brownies


  • TODO Bomb

  • lighting
  • lighting
  • I don't work on the chain
  • I don't work on the hat
  • reshape the model , uvmap , shading , textureing
  • Boss Beret modeling,texture,shading 
  • modeling,texture,shading 
  • modeling,texture,shading 
  • modeling,texture,shading 
  • - THANKS FOR WATCHING -